Strategies for Enhancing the Adaptability of Vocational Education IoT Application Technology Talents from the Perspective of Game Theory
DOI:
https://doi.org/10.63313/ESW.9007Keywords:
IoT talent, Integration of industry and education, School enterprise game, Evolutionary game model, Adaptive measuresAbstract
The explosive growth of the Internet of Things industry and the structural contradiction in talent cultivation have given rise to a complex game relationship among schools, enterprises, and students. This article constructs a three party dynamic evolutionary game model, revealing core game factors such as imbalanced distribution of interests, institutional design flaws, conflicts in subject roles, and information asymmetry in school enterprise cooperation. Research has shown that net profit from enterprise participation is a key variable driving cooperation, and student rights protection and third-party evaluation mechanisms can effectively improve the efficiency of game equilibrium. Through the three in one reform framework of "policy incentives collaborative mechanisms subject empowerment", measures such as differentiated subsidies, industry demand warning platforms, and flexible credit systems are proposed to promote the game from zero sum competition to symbiotic value-added.
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